Wednesday, 27 January 2010

Pirate's Cove 'Final Render'

Okay, so here's the final render, tooka  bit of time gettin it up what with holidays and the previous project, though I must say it did come in handy texture wise, especially with bump mapping and spec mapping, really helped give me an insight in to texturing.....though I did for some reason get a little bit of transparency on the edeges for some reason, even checked the alpha channels.....

Anywho, I made some changes to the sky with the colour, as well as the inner glow with the layer blending options to match altering the disconnection between the aky and the scene...


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