Monday, 15 February 2010

Storymaking....Lecture Overview

Before really starting to blog about my work, I really want to ge the basic information out of the way and down to refer back to when actually starting in terms of storyboarding etc...

So here's a basic round-up of the first lecture with Phil....

3 Act Story Structure
Begining (Act 1) Capture attention, Introduce Problem
Middle (Act 2) Provide Tension, Present Obstacles
End (Act 3) Provide Closure, Resolve Problem

The depth behind the current story, that gives definition and reason

Allows characters to progress smoothly through a story

A pshyical manifestation of a goal, that everyone in the story is after, acting as a plot enabling device that means nothing in terms of story, but everything in terms of plot

Internal Concflict: Stops charatcer from reaching a goal
(Character vs. Self)
External Conflict: Physically stops character from reaching a goal
(Character vs. Character)
(Character vs. Society)
(Character vs. Nature)
(Character vs. Supernatural)
(Character vs. Technology)

The Inciting Incident/Catalyst
A moment an action or Line Of Dialogue that sets the wheel in motion and the story turning, the defining pouint in the film where the story fully begins and irrevocably changes

Denotes a necissary relationshoip between one event (Cause) and another event (Effect) and the direct consequence (Result)

Ticking Clock
In order to add immeadiacy, tension and suspense to a sotry, many writers employ the element of the ticking clock or deadline to reach a goal

Narrative is a series of events related to one another in terms of 'Cause-Effect' logic
The 'Cause-Effect' logicmis motivated by the need, wishes of the 'Backstory' of characters
Narratives are structured in terms of a begining (The intial state of equilibrium), middle (Disruption of equilibrium) and end (Restoration of equilibrium)
The prgression from the intial state of equilibrium to it's restoration always involves a Transformation (Usually Protagonist)
Middle period of a narrative can be called 'Liminal' because it dpecits actions and transgress everyday habits/routines
Narratives are structured using devices 'Ticking Clocks, Macguffins' etc
Narrative events re not necessarily presented in a linear chronological order

Suspense Of Disbelief
This particular theme only works in a world wherin the boundaries rely on, which follow consistency in terms which genre it falls under, in particular, an inmportant area of belief is in Huamn Action, Emotions where Characters must Act, React and Interact in ways which are believably

Logic & Rules = Suspense of Disbelief
Applying logic in places where it wasnt intended to be really allows you audience to interact with your story in a much fuller sense, creating depth to your piece, as well as sense and believablilty, alongside knowing what boundaries your world holds, and the reasoning behind them, leaves room for tension and suspense, placing rules and logic behind every factor, and defining your world, leaving your characters to be fine tunned and well rounded, is possibly the most important part of this.

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