Monday, 7 March 2011

TEZCATLIPOCA - Texture Development

As I press the character forward into the detailing stage, here's a technique I wanted to try out, by layering some of the textures I had created inbetween work, and simply selecting the Orignal Silhouette with the Magic Wand Tool, Inversing the selection, Swaping back to the Texure Layer and Deleting the area around the texture, leaving the new Textured Silhouette.

I find this quite effective when thinking about how my Textures will not only look on my character, but also how to perhaps go about detailing it. To take this technique to the next stage, I could possibly combining certain elements of these textures into a single silhouette, in a Collage Technique :)

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